About Me

The world is like an RPG, and each of us plays a different and vivid role in it.


HAORAN JIANG (YUXUAN JIANG)

Principal Engineer of Digital Entertainment Interactive Experience, LongShan Game Studio

· Amateurs in the game field · Indie game maker for a six-year high school dropout · Garden of Recollection's Rememberance Emanator · Traveler on the rails ·


<<<<<<<<<< London Bridge —2F13— London Victoria <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> London Paddington —1C50— Penzance >>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<< London Kings Cross —1N81— York <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Education

  • BSc, Internet of Things Engineering, North University of China, 2023
  • MA, Computer Games: Art & Design, Goldsmiths, University of London, 2025 (expected)

Experience

  • 2017-2019
    • Director and Chief Video Editing Technical Engineer, Student Television of The High School Affiliated to the USTB
    • In fact, from the inception of the television to my graduation, the core team consisted of the three of us from the same class: one shooter, two film editors. There's also two supernumerary helpers. Recently, I was very pleased to see that they have revived the television.
  • 2020-2023
    • Members of the Art Group, ACG Innovation Lab, School of Computer Science and Technology, NUC
    • A lab full of undergraduates, or maybe not a lab at all. Learn to design and create 3D game art resources up front, and the rest is all on my own. The main thing is that it's really easy to participate in a competition, and the people in here are all talented and well-spoken, so I like it a lot.
  • 2020-2023
    • Secretary, NUC 19070242 branch of the CYLC
    • I was elected to the post of secretary without knowing why, and then I worked for three years at a time. The daily work was to hold meetings, organise documents and hold meetings again. Of course thought building is also important, so I chose to do nothing.
  • 2021-2022
    • Director of Technology Department, New Media Centre, School of Computer Science and Technology, NUC
    • When no heir could be found, I was entrusted with the task and upgraded from cutting films to watching others cut films. But as it turns out, I still have to cut the film.
  • 2023-present
    • Principal Engineer of Digital Entertainment Interactive Experience, LongShan Game Studio
    • Also the Founder, CEO, Chief Game Development Engineer, Chief Game Interaction Designer, Chief Game Artist, Chief Game Test Engineer, and so on and so forth...

Ability

  • A little
    • Simple game development using UE blueprints
    • Hard surface modelling with Maya
    • PBR Material Painting with Substance Painter
    • Game design
  • A bit
    • Simple game development using C#
    • Simple graphic design using Ps and Ai
    • Simple software and mobile development using Java
  • A little bit
    • Painting
    • VOCALOID

Portfolio

Other Platforms

头像头像框

Bilibili.com

威廉港的小斯佩

Lv6

116

Following

167

Follower

322

Post

头像

itch.io

Admiral Spee

Coming from a Internet of Things Engineering degree and is switching to game design. Is trying to make his designs look less bad.

头像

Discord.com

Admiral_Spee

admiral_spee

Member Since

2 Sept 2022

📄Untitled.wav